Corundum

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$99
$149
+ $895

Description

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The addictive source code of Courundum is now available!

It’s a basic but addictive gameplay, where you must score blocks of the same colour. The goal is to score enough points to reach the next level, preventing the blocks from reaching the end zone, which leads to “Game Over”. The game gets harder and harder each level, so you better be good!

Features

  • Works on Phones (Resolutions from 480 x 320) and Tablets
  • Developed in Cocos2D-X, C++
  • Includes Admob integration
  • Google Play Services (Leaderboard + Achievements)
  • In-App Purchases (Items and Remove Ads)
  • Great smooth graphics
  • Score by touching sets of blocks of the same color
  • Long Touch if you’re stuck to explode all blocks from that color
  • Get More Bombs by scoring 7 or more of the same color, or buying them
  • Global Leaderboard
  • Achievements that give you XP
  • Admob integration
  • In-App Purchases

So what are you waiting for? Get this fantastic game and save hours and hours of work!

Grab you pickaxe and score!

 

Requisites:

– IDE with Android SDK working

– Cocos2dx 2.2.5

– Android NDK, and environment variable NDKROOT set

Instructions:

– Paste all contents from cocos2d-x-2.2.5 inside your cocos2dx folder (replace all files if you’re asked to)

-In Eclipse: “Import->Existing Android Code Into Workspace” -> choose cocos2dx-folder//template/multi-platform-cpp/proj.android

-In Eclipse: “Import->Existing Project Into Workspace” -> choose cocos2dx-folder/cocos2dx/platform/android

-In Eclipse: “Import->Existing Android Code Into Workspace” -> choose cocos2dx-folder/google-play-services-lib

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14 days Money back guarantee policy
Development Hours
400
Category Puzzle
Platforms Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0, Android 6.0
Frameworks Cocos2d
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