Description
Add to wishlistCheck out this extremely Simple, but super Fun and Addictive flying game. The goal is to get as far as you can… Your score is determined by distance traveled, BUT there are also gems to pick up. You can buy different style ships with the gems collected, but often times trying to “grab” a gem can mean crashing!
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Features
Includes a SceneManager that Fades in and out on level loads. Note: Start the game in “scene0” for the proper experience.
✧ Includes a Simple Game BootStrapper. You simply create your other games “ads” in your Imaging Application, get the links to those games “store page link(Google Play market://…)”, and then load them into your project. Then you fill out the inspector, and a random “Ad” will be displayed when the player starts your game… that way you can freely(and shamlessly) promote your other games. It works like a regular ad… hit the x, and continue to the current game, hit the “ad area” or play button and they are directed to that games store page. Nothing beats paying for an ad campaign, but this is a free way to try and “Boot Strap” your other games.
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